Hasbro CEO Declares Sci-Fi RPG Genre Stale, Pins Hopes on Exodus Revival
The sci-fi role-playing game genre, long dominated by legendary titles like BioWare's Mass Effect trilogy, has been stagnant for years, according to Chris Cocks, CEO of toy and entertainment giant Hasbro. In a recent statement, Cocks asserted that the subgenre "hasn't had a good game in a long time" and expressed confidence that Hasbro's upcoming title, Exodus, will break the drought. This bold claim has reignited discussions about the state of sci-fi RPGs and what the future holds for fans craving deep narrative experiences in space.
The Sci-Fi RPG Landscape: A Mixed Legacy
The sci-fi RPG subgenre has produced some of gaming's most iconic moments, but its output has been uneven in recent years. To understand why Cocks believes a renaissance is needed, we must first examine the genre's highs and lows.

The Mass Effect Legacy
BioWare's Mass Effect trilogy (2007–2012) set a gold standard for sci-fi RPGs, blending immersive world-building, player choice, and cinematic storytelling. Commander Shepard's journey across the galaxy captivated millions and influenced countless titles. However, after the controversial ending of Mass Effect 3 and the mixed reception of Mass Effect: Andromeda (2017), the franchise lost its luster. Meanwhile, other sci-fi RPGs—such as Prey (2017), The Outer Worlds (2019), and Starfield (2023)—offered ambitious experiences but often fell short of the narrative cohesion and emotional resonance that defined BioWare's heyday.
What Happened to the Genre?
Several factors contributed to the perceived decline. Development cycles grew longer, publisher pressures shifted toward live-service models, and the complexity of creating believable alien civilizations and branching narratives became increasingly daunting. Even beloved series like Fallout (which straddles sci-fi and post-apocalyptic) and Cyberpunk 2077 faced significant launch issues. As a result, fans began to yearn for a game that could recapture the magic of Mass Effect—a sentiment Cocks clearly shares.
Hasbro's Ambitions: Enter Exodus
Hasbro—better known for toys, board games, and franchises like Dungeons & Dragons and Magic: The Gathering—may seem an unlikely savior for sci-fi RPGs. However, the company has been quietly building a video game division. Exodus is being developed by Archetype Entertainment, a studio founded by former BioWare veterans, including lead writer James Ohlen (known for Baldur's Gate and Knights of the Old Republic). This lineage gives Cocks's confidence some weight.
Who Is Chris Cocks and Why His Opinion Matters
Chris Cocks took the helm of Hasbro in 2022, bringing with him a background in gaming from his previous role as CEO of Wizards of the Coast. Under his leadership, Hasbro has aggressively expanded its digital gaming footprint. His recent comments reflect a strategic belief that the market is ripe for a high-quality sci-fi RPG—one that leverages deep storytelling and meaningful player agency. Cocks's statement is not just an executive's wish; it's a signal that Hasbro is willing to invest seriously in the genre.

What Exodus Promises to Deliver
While details about Exodus remain scarce, early reveals emphasize a rich narrative universe where player choices have lasting consequences—a hallmark of classic BioWare games. The setting is described as a "traveler's tale" across the stars, blending hard sci-fi elements with mythological themes. The development team includes talent who worked on Mass Effect, Star Wars: Knights of the Old Republic, and Dragon Age, which raises hopes for a return to form.
Cocks's assertion that the genre "hasn't had a good game in a long time" may be hyperbolic—titles like Disco Elysium (though more detective noir than sci-fi) and Returnal (a roguelike) have received acclaim—but it underscores a real gap: a lack of a blockbuster, narrative-driven sci-fi RPG that unites critical and commercial success. Exodus aims to fill that void.
Can Exodus Revive the Genre?
Only time will tell if Exodus lives up to its potential. The sci-fi RPG subgenre has a passionate but demanding audience, and any new contender must not only deliver technical polish but also capture the emotional depth and player freedom that made Mass Effect iconic. Hasbro, with its deep pockets and access to veteran developers, certainly has the resources. But as Chris Cocks knows, believing in a game is one thing; creating a masterpiece is another.
For now, fans can hope that Exodus will be the watershed moment the genre needs—a new beacon in a long-empty galaxy. If it succeeds, it might just prove that the golden age of sci-fi RPGs is not over, but waiting for a fresh start.
— Article by [Your Name/Editor]